Datasets
Table of contents
- Cities converted from CityGML
- Simple geometries
- Generating automatically your own CityJSON dataset
- Every buildings (~10M) in the Netherlands
- The Netherlands in 3D
- All USA buildings
- Paid datasets $$$
Cities converted from CityGML
dataset | CityGML file (size) | CityJSON file (size) | textures | validity | details |
---|---|---|---|---|---|
Den Haag | [GML] (23MB) | [JSON] (2.9MB) | none | 62% features valid | 'Tile 01', Buildings (in LoD2) and Terrain are merged |
Montréal | [GML] (56MB) | [JSON] (5.4MB) | none | 86% buildings valid | Tile 'VM05'. Buildings in LoD2 |
New York | [GML] (590MB) | [JSON] (105MB) | none | 99.9% buildings are valid (only 21 are invalid) | Tile 'DA13'. Buildings in LoD2 |
Railway | [GML] (45MB) | [JSON] (4.3MB) | [ZIP] | 74% features valid | CityGML demo. Buildings, Railway, Terrain, Vegetation (with Implicit Geometries), Water, Tunnels |
Rotterdam | [GML] (16.0MB) | [JSON] (2.6MB) | [ZIP] | 76% buildings valid | Neighbourhood 'Delfshaven'. Buildings in LoD2 |
Vienna | [GML] (37MB) | [JSON] (5.3MB) | none | 98.5% buildings valid | Buildings in LoD2 |
Zürich | [GML] (3030MB) | [JSON] (292.9MB) | none | 76% buildings valid | Buildings in LoD2 |
It should be observed that on average CityJSON compresses ~6X a CityGML, and that without any loss of information (see details).
We performed the geometric validation with val3dity and report the overall result in the column ‘validity’. To understand the errors, we suggest validating the files (how to do this) yourself.
Please be aware that we simply converted the datasets as they are (with citygml-tools). Datasets contain errors.
Simple geometries
- cube.json – a unit cube
- tetra.json – a simple tetrahedron
- torus.json – a unit cube with a genus of one
- msol.json – one MultiSolid: 2 unit cubes that are not adjacent
- csol.json – one CompositeSolid: 2 adjacent unit cubes
- twocube.json – one object as two geometries: 2 unit cubes adjacent (sharing a face)
For different City Objects (buildings, trees, roads, etc.) and different geometries, see the latest CityJSON specifications, and to understand how the hierarchical brackets work, see this guide.
Generating automatically your own CityJSON dataset
It is possible to generate automatically a 3D city model in CityJSON with 3dfier, just follow that simple tutorial.
Every buildings (~10M) in the Netherlands
Every building in the Netherlands, automatically reconstructed. Each building is available in 3 levels-of-details: LoD1.2, LoD1.3, and LoD2.2.
The Netherlands in 3D
Every building (in LoD1.2), every canals, every road, every bridge, in 3D. In CityJSON.
Please be aware that the tiles are very big, and they will most likely bring ninja or QGIS to their knees… The solution for the time being is to use a computer with 16GB+ of RAM, and use cjio to extract only the buildings for instance.
All USA buildings
The project Open City Model has converted all buildings in the USA to LoD1 buildings and offers them in CityJSON.
Watch out: the coordinates are in (lat, long, meters), which means that there’s a mix of units (degrees and meters) and several viewers and processing software do not like this very much…
Paid datasets $$$
- 3dcityloader.com offers an online service where you can download custom areas for a few cities. Areas up to 0.3km² are free of charge.